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Beginning game programming a gamedev.net collection
Beginning game programming a gamedev.net collection













Continuing in their tradition of excellence, "Beginning Game Programming: A Collection" captures the best of and is an invaluable resource in your pursuit of game development success. All articles have been updated to comply with the latest technology, and as a bonus, this volume also features exclusive, new content that cannot be found anywhere else. This is not a hand-holding book, but a loose guide that hits on the important topics that will set you on your way to developing your own games. Truly dedicated to the beginner, as you dive into the fun and challenging world of game development, you'll clear up the mystery of what programming language to use, find information on coding best practices, explore graphics creation, get an introduction to scripting, learn about debugging, and much more. Assembled in print for the first time, and comprised of the best introductory programming articles that have appeared on over the past decade, this volume features invaluable information and ideas for anyone looking for a solid foundation in the basics of game programming.

beginning game programming a gamedev.net collection

Welcome to "Beginning Game Programming: A Collection," the second in a series of books published in collaboration with, the online community where game developers worldwide can network and freely exchange information and ideas. is the leading resource for game developers, featuring daily news updates.















Beginning game programming a gamedev.net collection